
2024 | Research · UI design · Prototyping
Novo Platform FTE
I led the redesign of the First Time Experience for both the web app and the mobile native app (days 0 to 30). This included the signup process, post-application phase, first login, and onboarding experience. It was an extensive project involving user research, prototyping, and A/B testing. The results showed significant improvements in engagement, integration, and attachment rates, with some metrics increasing by over 50% in the first month.

2023 | UX/UI design · Interaction design
Logitech G
I worked on the design of an audio mixing software for Logitech G in its initial version, contributing to an extensive research process, high-fidelity mockups, prototypes, and user testing. This work resulted in the beta version of the product, which was highlighted and praised by a wide range of content creators, tech enthusiasts, and gamers for its ease of use and friendly interface.
2022 | UI design · Prototyping · 3D
With Google Built-in Auto
I worked as a visual and 3D designer for the WGBI auto website design team, contributing to the creation of its first version from the ground up. Through extensive UX research, art direction, and brainstorming sessions, we crafted a visually striking look and feel to engage users from the moment they land on the site. I leveraged my skills in Figma, Principle, After Effects, and C4D + Redshift to create a range of 3D models, prototypes, and mockups for the site's design and functionality.
2022 | UI design · 3D
Wear OS by Google
Google decided to redesign the Wear OS website that was already designed by Huge some years ago. As a visual and 3D designer on this project, I had the opportunity to put my skills to the test and help Wear OS elevate its online presence. Drawing on my expertise in Figma and C4D + Redshift, I created a series of watch models that captured the essence of the Wear OS brand and drew users in. We worked on a range of visual explorations, experimenting with grids, colors, and layouts to find a great balance of style and functionality.
2022 | UI design · Prototyping
Google TV
As a member of the Google TV website revamp team, I played my role as Visual Designer, collaborating with an extensive and great creative team to create a more accessible and informative online experience for users. I created a range of compelling page sections that showcased the power and versatility of the Google TV and Chromecast platforms. Additionally, I collaborated closely with the UX team, using Figma, Principle, and After Effects to create prototypes and motion pieces that helped bring the website to life.
2019 | Branding · Web Design · Front End
Bizagi Catalyst 19
Catalyst is the annual event created by Bizagi for business visionaries that look for insights from brilliant minds around the digital world. Hosting speakers like Guy Kawasaki (Apple, Mercedes Benz), Kyohei Shimada (Kyocera), and Lorelei Jensen (Old Mutual Bank), this event needed a complete redesign including branding development, visual design, and a fully integrated environment with the current digital platforms Bizagi works with.

∞ | 3D · CGI · AI
I also do digital art
I consider myself a versatile creator driven by curiosity. Along my creative journey, I’ve realized that behind every empty canvas lies a world of beauty waiting to emerge. Countless stories remain untold, and the tools we use are simply facilitators. My passion for creating images began in my teenage years experimenting with 3dsMax, evolved into a more professional output with Cinema 4D, and most recently expanded through the use of AI tools like Midjourney and DALL·E to enhance my craft.

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